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trevorflowers Notes
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trevorflowers

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Getting Started

Adafruit Playground is a wonderful and safe place to share your interests with Adafruit's vibrant community of makers and doers. Have a cool project you are working on? Have a bit of code that you think others will find useful? Want to show off your electronics workbench? You have come to the right place.

The goal of Adafruit Playground is to make it as simple as possible to share your work. On the Adafruit Playground users can create Notes. A note is a single-page space where you can document your topic using Adafruit's easy-to-use editor. Notes are like Guides on the Adafruit Learning System but guides are high-fidelity content curated and maintained by Adafuit. Notes are whatever you want them to be. Have fun and be kind.

Click here to learn more about Adafruit Playground and how to get started.

  • Image for user trevorflowers
    By trevorflowers

    Retro blinkenlights: driving 4 charlieplex LED matrices

    I recently released another retrocomputer miniature that incorporates a handful of Adafruit boards so I thought that I'd share the details here.

    The original Connection Machines were built in the late 80s and early 90s to provide a few thousand hyper-connected processors which at the time was rather unique. If you're interested, here's a wikipedia page about them.

    My Patreon supporters vote for which miniatures I make and I was pretty happy when the Connection Machine was chosen. I was also happy to find that Adafruit sells pretty much exactly what I needed to make the blinking light panels:

    • QT Py ESP32-S3 x1
    • Red LED matrix x4
    • Matrix driver board x4
    • Stemma QT cable x4

    Assembly requires me to solder the four matrix driver boards to the four LED matrix boards and then plugging in the Stemma QT cables between the QT Py and a chain of the driver boards.

    Then I assemble these printed parts. The little C shaped parts on the lower left of this photo are what hold the two-board sandwich of the LED maxtrix board and the driver board.

    Then I install CircuitPython on the QT Py and then load it with my code from Codeberg. There you'll find the default blinkenlights script but also a script that uses the network to fetch the time and then turn the Connection Machine into a clock. It took a bit of work to figure it all out so hopefully the code will be a handy starting point for similar projects.

    Once everything is assembled I box it up and put it on my gumroad store.

    I post pretty much every day about what I'm working on over on Mastodon at @[email protected] and for maker-y types of conversations I like that place much more than the other social media sites. Maybe I'll see you there!

    connection-machine-quarter-view-levels-1.jpg
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Getting Started

Adafruit Playground is a wonderful and safe place to share your interests with Adafruit's vibrant community of makers and doers. Have a cool project you are working on? Have a bit of code that you think others will find useful? Want to show off your electronics workbench? You have come to the right place.

The goal of Adafruit Playground is to make it as simple as possible to share your work. On the Adafruit Playground users can create Notes. A note is a single-page space where you can document your topic using Adafruit's easy-to-use editor. Notes are like Guides on the Adafruit Learning System but guides are high-fidelity content curated and maintained by Adafuit. Notes are whatever you want them to be. Have fun and be kind.

Click here to learn more about Adafruit Playground and how to get started.

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