Here's a project I had fun putting together using my NeoTrinkey toolkit to make a tiny little video game.
I call it "Galaga" - and it uses the ncount.py and morse.py helper modules.
Gameplay:
- An enemy moves back and forth at random in the 0 and 3 neopixels.
- Touch 1, or 2 to "shoot" the moving enemy (green pixel).
- If you are lined up with it, you get a hit. If not it's a miss.
- A hit blinks gold for the count of hits. If you miss, you blink the number of misses in pale blue.
- A win is 5 hits, and losing is when you have 5 misses or run out of missiles.
- Winning is followed by multicolored blinking.
- Following loss/win the number of missiles, score and miss count are reset and game restarts.
- NOTE: connected to Thonny or Mu, you can see "boom!" and "miss" printed when you hit or miss. Plus notification when you win (or lose).