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I turned the Raspberry Pi 400 into a Fallout-style terminal!
I'm almost ashamed to admit I had a Raspberry Pi 400 that went unappreciated for the longest time. My Dad got it for me as a gift, and it was sitting in a box of spare parts for months. Once I finally got to open it up and take a good look at it, I really wanted to do something cool with it. The Pi 400 was great enough by itself, having a built-in keyboard which you would only need to add a monitor to have a complete computer setup. However, I wanted to have an "all-in-one" setup, with even less wires to plug in. And since I was in a "Fallout" kinda mood, having recently watched the TV series and played one of their games, I decided to model this all-in-one casing based off of the terminal featured in the Fallout game series.
The general idea was to build a plastic casing to house all the pieces, and extend the Pi 400's ports with panel mount cables. First things first, I needed a monitor. It took me a while to find a monitor that I liked, but in the end, the one pictured above was what I settled on. However, I realized much too late that the monitor in question turned out to be a 12V monitor, and I was trying to have all the pieces be consistently 5V. I needed to adapt my strategy if I wanted to have a system powered by only one adapter. So, I bought a power adapter that output 12V and 5A, which I would use to power the monitor first, then bring the remaining power down to 5V via a buck converter.
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The Necrochasm: Pushing the Prop-Maker RP2040 to its limit!
This is a project that was years in the making, I went through many iterations that failed one way or the other. However, the final project was only started about a few months ago. It's great to see this project realized at last! The trigger really works, it has the appropriate sound effects, it has two firing speeds, and a "virtual ammo" system that you replenish by physically removing and reinserting the cartridge. So, where did it all begin?
The initial step of the process was to design the 3D printable case, which I did in blender. I found someone who extracted a model of the Necrochasm from the game itself and went to work sculpting out the finer details, hollowing out the interior, and adding LED areas. I also took this time to log into Destiny, and use my in-game Necrochasm to record the proper sound effects.
I exported the resulting pieces from blender to fusion 360 where I added the hardware mounting features. My vision for this prop was to have one area where most of the electronics were stored. This trapezoidal area at the bottom-front of the prop looked like it had the most storage capacity.